GTA San Andreas Horse Bet Mod - GTAinside.com
- GTA San Andreas Horse Bet Mod - GTAinside.com
- Betting on the Horse races - GTA San Andreas - GTAForums
- Horse Betting - GTA San Andreas - GTAForums
- GTA SAN ANDREAS HORSE BETTING | Gta san andreas horse
- Cheat Codes and Secrets - GTA: San Andreas Wiki Guide - IGN
There might be a race track in GTA V.
Email sent to rockstars as ideas and suggestion back in 2014!
Hi guys and girls, submitted by Allin1948 to gtaonline [link] [comments]
Below you can see what i had sent to rockstar as ideas and suggestions. I am making it public now since i am very proud and 99% sure that i gabe them a lot of help for the content they released after this email:
GTA V IDEAS PM
To: .; Wed 10/8/2014, 12:14 AM Dear Rockstar,
Firstly your game is awesome i love it and gives me plenty of fun. I am a bit disappointed on heist and bugs which i am sure your are doing your best to overcome. I will still support you anyways cause you have been doing a very nice job so far. Here are some of my ideas i can understand from programing perspective that some will not even be feasible. But i know you have the best that can do everything so here are my ideas:
Armor for cars upgradeable to 150% which will give semi bulletproof windows and 200 % bulletproof windows and explosion resistant (2 grenades/ rpgs and so on). Unlockable at lvl 200 and 400….. Based on these modifications if its possible to add 300% armor which will replace glass windows to steel….
Ability to modify large trucks!! Decide on a large hangar where trucks custom will be located in the game map where you will be able to modify Pegasus vehicles and larger vehicles. Such as heavy duty machinery. Take a trailer truck and put turbo for example. Or take the garbage truck or any other truck and put 200 % armor and also remove the back cabin with a custom truck bedding where you will be able to have passengers shooting from reinforced holes like fib armored trucks for example... Even making them really fast. Imagine as a formula one trailer truck I have seen such in YouTube. Or even add to your current purchased tank the ability of second passenger for the machine gun. If this is feasible there numerous ideas that can be done such that add more armor to your tank. Make it last more shots from a fighter jet. Make them costly in order for someone to work hard for them and being unlockable in higher lvls for example lvl 400 or 500.
Variety of utility vehicles. Add second or even third monster truck/ fighter jet/ tank/ attack heli which will have different pros and cons. One not that is fasteslower but better suspension/ fire rate/ damage/ and so on… if you get my point.
You ought to reward higher lvl players with crazy unlockable in both vehicles and hardware.
Hovercraft. Go kart. Single and double player jet packs: P
Ability to own 2 apartments and one extra garage not apartment in total of 2 apartments and 3 garages. (Total 30 cars or even more. I personally have two garages full. And I really need 2 more. I had to sell like 10 cars in total until I decide which to keep …….. So frustrating. The worst thing is that I really miss them….. REALLY DO SOMETHING ABOUT THIS!! 40 cars total would be awesome. 2 apartments and 2 garages.
Ban god mode exploits and people that cannot be seen on map using exploits not lester ability!!!!
Remember the San Andreas arena with nascar, sanchez and monster truck races? Bring it back to the arena in Los Santos!!!!
Make SUVs and off road cars ability to increase the height of the suspension for hill climbing!!!! Sport suspension increases handling. Higher suspension increases hill climb and decreases the handling!!!
Open casinos and national lottery tickets. We need the money….. J I personally would love to buys a bunch of lottery tickets. Based on the money sum gathered give big prizes please.
Utilize the horse racing club where someone could even bet on horse races and also make players being able to own and race their own horse money subtracted for owing and caring the horse, and money gained from wining horse races!
If it’s possible add the gym ability as in san andeas!!!
More side missions in gta o like lester kill the target or simeon vehicle or armored trucks
Hope you can fulfill my dreams :)
Thanks in advance
'Let's see if we can clear some stuff out, son': a small clarification post on OpenIV and all that other stuff.
submitted by LC-DDM to GrandTheftAutoV [link] [comments]
Now, first and foremost, I've written out a post that may prove somewhat informative regarding the concept of OpenIV to those who simply don't know, and aren't informed. I've made this exact post on GTAV's Steam Discussion forums, and I assume that it's always a good thing to spread out this sort of stuff. Feel free to correct me on anything I may have missed, forgotten, or have gotten wrong.
The post is as follows.
Long ago, way before GTAV was a thing, OpenIV already existed... for Grand Theft Auto IV. It's the one with the bowling meme, since you blokes are having issues remembering.
In its existence, it was always about the simple stuff. Player model swaps. Vehicle replacement. Eventually, CLEO mods became a thing. That's the stuff you see when you're on a YouTube video and Niko becomes Superman, because yes. Or, y'know, the Parkour stuff. Complete map replacements went on later; potentially even a total conversion because of that. That's the projects that based themselves on bringing past games onto the RAGE engine - San Andreas, Vice City, III... so on.
Now, OpenIV was not strictly for GTAIV. As time passed and more RAGE-engine games were released, OpenIV adapted itself to modify those games as well. And then along came GTAV, a critically-acclaimed game that had glowing reviews all around. And the PC crowd was wild, 'cause holy s♥♥t best HD-era GTA on PC with the at-the-time next-gen enhancements... like cats.
Don't f♥♥k with cats.
Anyway, double-dipping aside, it was good. GTAV opened up a can of worms in terms of modding. Everything was pristine, it worked flawlessly - you had mods for just about anything you can think of, like with IV and others, but polished - fine-tuned, even, to match the grandiose stage that GTAV set. And it was good.
Now, I'm going to nip it in the bud (and get people to do what the GTAV's engine namesake is) OpenIV is an offline-only modding tool for PC.
Let me repeat that: OpenIV is an offline-only modding tool for PC.
If you have a hard time swallowing that, allow me to reminisce about the .IMG editor people use for San Andreas' .IMG files to get the models (DFFs) and textures (TXDs) in. If you don't know what an .IMG file is, it essentially works as San Andreas' own 'rpf' filetype, but... y'know, obviously RenderWare-specific (the engine used for GTA3/VC/SA).
Now, I know what some of you are thinking:
- "OH BUT I PUT A BRAND NEW CAR AND ONE OF THE PEDS IS SHREK THEY'RE USING MODS TOO" No. If you put Shrek as a ped, that's -your- ped. That's the client-side (your data). To everyone else, your Shrek is just the default ped you replaced them with. No one is using those mods but you.
- "OH BUT I SEE PEOPLE SPAWNING MONEY BAGS THEY'RE USING THE TOOL TO CHEAT" No. First and foremost, if you're playing online right now, post-OpenIV-C&D, I'm pretty sure you're gonna find those kinds of people. And that's because -- take a breather -- their hacks and cheats are independent from OpenIV itself. To them, OpenIV's C&D doesn't matter to them, because they never cared about modding to begin with - only hacking themselves money and generally being tw♥♥s to everyone else who prefers playing fair - including modders, because -- deep breaths, stay calm -- modders are not hackers/cheaters, they're regular people like you and me - and their only crime is cracking open a cold RPF file with the boys to enable wacky s♥♥t. And furthermore, you already had those types of people in console versions of the game.
- "OH BUT THERE'S AN OPTION TO CHOOSE CONSOLES IN OPENIV" Yes. Because not everyone can afford a beast of a gaming PC in order to mod. And furthermore, for you to even be able to do that you'd have to go through a multitude of complicated steps and potentially risking a brick just to replace models - whilst the PC version you can either replace and/or add to the existing pool of models. Not only that, consoles have a limited range of memory - if you put in a car that's a bit too heavy to handle, expect lag. This, as a non-GTAV example, happens if you pitch four very high quality models into a modded match in Smash Bros. 4 - you'll have a framerate drop.
- "OH BUT YOU'RE USING ONLINE-ONLY CARS IN OFFLINE THAT'S A FORM OF HACKING" No. This one I can understand why you'd feel somewhat cheapened, but consider the following: Singleplayer hasn't had s♥♥t in terms of content - it was all strictly online-only. We didn't get a story expansion, we didn't get the promised singleplayer DLC - nothing. Zilch. What we got was... a blimp, I think? Yeah, real nice. I mean, if Take-Two are so desperate for money, all they had to do was follow the damn trend - release a singleplayer patch to enable the online-only cars in singleplayer, for an affordable fee. That alone is literally more singleplayer content than what we get as-is outside of mods.
- "HAHAHAHA TAKETWO TOOK DOWN A CHEATING TRAINER YOU CAN'T FOOL US" No. OpenIV, again, has nothing to do with the cheating and hacking trainers provided on the internet. OpenIV was non-profit, and moved mostly through donations. Most cheating and hacking trainers out there make you pay to acquire said trainers, and ruin other people's experiences. OpenIV was shut down (as well as the unofficial alternative online servers) because, in Take-Two's eyes, it took away from the revenue being made in Online through Shark Cards, and they provided the reasoning that it had 'recent online exploits', or what-have-you, because it was their way to make them look good. Mind you, this isn't entirely true -- the creators of the cheating and hacking trainers used a modified version of the OpenIV ASI file (NOT the program in its entirety, but a hook - file that attaches itself to the game) in order to run their exploits through it, almost like a trojan horse in execution.
- "YOU'RE JUST MAD THAT THE SHARK CARDS COST A LOT" No. Although it is true that Shark Cards are somewhat expensive for the money they're given, it's a consequence of the real-money/online-money economy in regards to the online-money pricing. The newest DLCs being pushed out inflate the prices to excessive degrees. It's fine if you've been playing GTA Online since day one, no harm there - but to a new player, those are never going to be legitimately acquired through extensive blood, sweat, and tears in a reasonable amount of time. So, they have two options – purchase Shark Cards, or get cheating/hacking trainers. And since said trainers add more than just letting you have money… well, ‘absolute power corrupts absolutely’, as they say.
- “REAL GAMERS PLAY UNMODDED” No. This may be true to some console players, to an extent, but PC gaming has had mods since it’s relative birth, way back when. Games like the original DooM, Quake, Duke Nukem, and so on, have had a lot of mods created for their respective games. Hell, modding is still very much alive in the modern days – despite how Bethesda may monetize it – in the form of things that are second-nature by now. That Crash Bandicoot map for Left 4 Dead 2 on gamemaps? That’s a mod. Playing as Samus, or Dio, or Sans, for Doom I/II? That’s a mod, too. Super Mario in Star Wars Jedi Academy, on Goldeneye’s train map? Those are mods. Mods are never strictly restricted to the Steam Workshop – hell, the workshop itself is a distributor of mods, just like so many other sites out there. So when a series like Grand Theft Auto, who’s had a massive amount of support from modders since the original top-down release in the ‘90s throws this down onto the modders… you can bet that people are going to get a little heated.
- “WHY YOU MAD AT TAKETWO LOL THEY’RE JUST PROTECTING THEIR S♥♥T Well, they went about it in the most half-arsed way, spitting in the face of a circle of their fanbase that has been nothing but supportive of them in terms of purchasing the games. And while it is true that leaving negative reviews on Steam is a way to undermine reviews for the game itself, please understand that it’s the only way of protest modders have. Grand Theft Auto on PC, like I said earlier, always had that sugary sweet taste of mods since the series started, and to backpedal on this now for a reason that is unrelated in regards to the tool itself is inane. You could argue that OpenIV could go to court and contest the C&D, but as the creator of the program said, it’s not worth it. Sure, a lawyer could be hired, but Take-Two have a Scrooge McDuck’s bin worth of money and a team of lawyers. Even if there was a lawsuit going forward in “The People Vs. The Company 2017 regarding mods”, Take-Two’s lawyers would bury the case in so much litigation that it would take years for it to get resolved – and by the time that it did get resolved, GTAV modding would’ve dwindled anyway because a new game or two would have been released by then. And even if it didn’t take that long, the financial strain on OpenIV’s creator would be so large he wouldn’t have a choice but to drop the case anyway before he’d go bankrupt from funding the lawyer. And, ultimately, Take-Two wins regardless of what happens. Hell, for all we know, they already did. Gun Runners could be the last DLC before moving on to a new game, and they want the online to keep ‘thriving’, since it means more money into their pockets, which is something that singleplayer and mods, admittedly, just isn’t going to do – even if people would have bought the game to do so anyway. Their statement on how they want to work with modders to make everything work without touching on the online could be a variety of things. It’s likely they just said it to look good on PR and keep their stocks up. Or maybe, just maybe, there’s a slim chance they meant it. Or, hell, maybe we’re going to see The Rockstar Games Social Club Creation Kit™ coming soon to a monetization scheme near you – Zelnick did say recently (as of this post) that the shark cards are being “under-monetized”, and that people who do not traverse online for said cards are “freeloaders”.
Anyway, I hope this clears some s♥♥t out for everyone involved. I want to say that we’re not going to throw stones at each other over this, but that’d be horribly optimistic. Thank you for your time.
For horse racing in San Andreas you should always bet on the horse at the bottom of the list which has the greatest payout (usually 12/1) because it is alleged they all have the same actual chance of winning, but be prepared to lose a bit of money because it's still only 1 out of 5 chance that the horse you pick will win the race. IGN's Grand Theft Auto: San Andreas Cheats and Secrets page details nearly 100 GTA cheats that can be used on PC, PS2, PS3, PS4, Xbox 360, and Xbox One. Gta san andreas horse betting - Euro 08 betting - Nhl betting trends.Gta San Andreas Horse Betting san andreas San Andreas is a novel by Scottish author Alistair MacLean, first published in 1984. One of his final novels, it returns to MacLean's original (and most successful) genre: war at sea. San Andreas is an unincorporated… GTA: San Andreas Horseshoes guide withs screenshots and maps GTA: San Andreas Horseshoe Guide - by IKHAM Here is the locations of all 50 Horseshoes in Las Venturas. SPOILER ALERT!!If you have not completed the mission 'Green Goo' at the Verdant Meadow Aircraft Graveyard, then do not read this guide further as it will spoil something for you. Yo... GTA San Andreas Horse Bet Mod was downloaded 1323 times and it has 8.00 of 10 points so far. Download it now for GTA San Andreas!